Philo chance
option chance      
1 = 70%        
2 = 20%        
3 = 7.5%        
4 = 2%        
5 = 0.5%        
status type 
lvl 0-39 pilo stone        
plus_strength ( 7.00% ) = 1 ~ 4   
plus_intelligence ( 7.00% ) = 1 ~ 4   
plus_dexterity ( 7.00% ) = 1 ~ 4   
plus_wisdom ( 7.00% ) = 1 ~ 4   
plus_vitality ( 7.00% ) = 1 ~ 4   
plus_physic_attack ( 5.00% ) = 0.5 ~ 1.5   
plus_physic_defense ( 5.00% ) = 0.5 ~ 1.5   
plus_magic_attack ( 5.00% ) = 0.5 ~ 2.5   
plus_magic_defense ( 5.00% ) = 0.5 ~ 2   
plus_critical_rate ( 5.00% ) = 1 ~ 10   
plus_critical_damage ( 0.00% ) = 0 ~ 0   
plus_accuracy ( 5.00% ) = 1 ~ 5   
plus_evade ( 5.00% ) = 1 ~ 4   
plus_move_speed ( 2.00% ) = 1 ~ 15   
plus_life ( 10.75% ) = 1 ~ 50   
plus_mana ( 10.75% ) = 1 ~ 50   
plus_recovery_life ( 2.00% ) = 1 ~ 3   
plus_recovery_mana ( 2.00% ) = 1 ~ 3   
percent_strength ( 0.00% ) = 0 ~ 0   
percent_intelligence ( 0.00% ) = 0 ~ 0   
percent_dexterity ( 0.00% ) = 0 ~ 0   
percent_wisdom ( 0.00% ) = 0 ~ 0   
percent_vitality ( 0.00% ) = 0 ~ 0   
percent_physic_attack ( 0.00% ) = 0 ~ 0   
percent_physic_defense ( 0.00% ) = 0 ~ 0   
percent_magic_attack ( 0.00% ) = 0 ~ 0   
percent_magic_defense ( 0.00% ) = 0 ~ 0   
percent_critical_rate ( 0.00% ) = 0 ~ 0   
percent_critical_damage ( 1.50% ) = 0.5% ~ 1.5%   
percent_accuracy ( 0.00% ) = 0 ~ 0   
percent_evade ( 0.00% ) = 0 ~ 0   
percent_move_speed ( 1.00% ) = 1% ~ 3%   
percent_life ( 0.00% ) = 0 ~ 0   
percent_mana ( 0.00% ) = 0 ~ 0   
percent_recovery_life ( 0.00% ) = 0 ~ 0   
percent_recovery_mana ( 0.00% ) = 0 ~ 0   
lvl 40 ~ 74 pilo stone        
plus_strength ( 7.00% ) = 2 ~ 7   
plus_intelligence ( 7.00% ) = 2 ~ 7   
plus_dexterity ( 7.00% ) = 2 ~ 7   
plus_wisdom ( 7.00% ) = 2 ~ 7   
plus_vitality ( 7.00% ) = 2 ~ 7   
plus_physic_attack ( 5.00% ) = 0.5 ~ 2.5   
plus_physic_defense ( 5.00% ) = 0.5 ~ 2.5   
plus_magic_attack ( 5.00% ) = 0.5 ~ 3.5   
plus_magic_defense ( 5.00% ) = 0.5 ~ 3   
plus_critical_rate ( 5.00% ) = 3 ~ 15   
plus_critical_damage ( 0.00% ) = 0 ~ 0   
plus_accuracy ( 5.00% ) = 2 ~ 7   
plus_evade ( 5.00% ) = 2 ~ 6   
plus_move_speed ( 2.00% ) = 3 ~ 17   
plus_life ( 10.75% ) = 30 ~ 100   
plus_mana ( 10.75% ) = 30 ~ 100   
plus_recovery_life ( 2.00% ) = 1 ~ 3.5   
plus_recovery_mana ( 2.00% ) = 1 ~ 3.5   
percent_strength ( 0.00% ) = 0 ~ 0   
percent_intelligence ( 0.00% ) = 0 ~ 0   
percent_dexterity ( 0.00% ) = 0 ~ 0   
percent_wisdom ( 0.00% ) = 0 ~ 0   
percent_vitality ( 0.00% ) = 0 ~ 0   
percent_physic_attack ( 0.00% ) = 0 ~ 0   
percent_physic_defense ( 0.00% ) = 0 ~ 0   
percent_magic_attack ( 0.00% ) = 0 ~ 0   
percent_magic_defense ( 0.00% ) = 0 ~ 0   
percent_critical_rate ( 0.00% ) = 0 ~ 0   
percent_critical_damage ( 1.50% ) = 0.5% ~ 2%   
percent_accuracy ( 0.00% ) = 0 ~ 0   
percent_evade ( 0.00% ) = 0 ~ 0   
percent_move_speed ( 1.00% ) = 1% ~ 3%   
percent_life ( 0.00% ) = 0 ~ 0   
percent_mana ( 0.00% ) = 0 ~ 0   
percent_recovery_life ( 0.00% ) = 0 ~ 0   
level 75 ~ 99        
type         
plus_strength ( 7.00% ) = 3 ~ 9.5   
plus_intelligence ( 7.00% ) = 3 ~ 9.5   
plus_dexterity ( 7.00% ) = 3 ~ 9.5   
plus_wisdom ( 7.00% ) = 3 ~ 9.5   
plus_vitality ( 7.00% ) = 3 ~ 9.5   
plus_physic_attack ( 5.00% ) = 0.8 ~ 2.5   
plus_physic_defense ( 5.00% ) = 0.8 ~ 2.5   
plus_magic_attack ( 5.00% ) = 1 ~ 4   
plus_magic_defense ( 5.00% ) = 1 ~ 3.5   
plus_critical_rate ( 5.00% ) = 5 ~ 20   
plus_critical_damage ( 0.00% ) = 0 ~ 0   
plus_accuracy ( 5.00% ) = 2 ~ 7   
plus_evade ( 5.00% ) = 2 ~ 6   
plus_move_speed ( 2.00% ) = 5 ~ 19   
plus_life ( 10.75% ) = 50 ~ 130   
plus_mana ( 10.75% ) = 50 ~ 130   
plus_recovery_life ( 2.00% ) = 1.5 ~ 3.5   
plus_recovery_mana ( 2.00% ) = 1.5 ~ 3.5   
percent_strength ( 0.00% ) = 0 ~ 0   
percent_intelligence ( 0.00% ) = 0 ~ 0   
percent_dexterity ( 0.00% ) = 0 ~ 0   
percent_wisdom ( 0.00% ) = 0 ~ 0   
percent_vitality ( 0.00% ) = 0 ~ 0   
percent_physic_attack ( 0.00% ) = 0 ~ 0   
percent_physic_defense ( 0.00% ) = 0 ~ 0   
percent_magic_attack ( 0.00% ) = 0 ~ 0   
percent_magic_defense ( 0.00% ) = 0 ~ 0   
percent_critical_rate ( 0.00% ) = 0 ~ 0   
percent_critical_damage ( 1.50% ) = 1% ~ 2.5%   
percent_accuracy ( 0.00% ) = 0 ~ 0   
percent_evade ( 0.00% ) = 0 ~ 0   
percent_move_speed ( 1.00% ) = 1.5% ~ 3.5%   
percent_life ( 0.00% ) = 0 ~ 0   
percent_mana ( 0.00% ) = 0 ~ 0   
percent_recovery_life ( 0.00% ) = 0 ~ 0   
level 100 ~ 124        
type         
plus_strength ( 7.00% ) = 4 ~ 11.5   
plus_intelligence ( 7.00% ) = 4 ~ 11.5   
plus_dexterity ( 7.00% ) = 4 ~ 11.5   
plus_wisdom ( 7.00% ) = 4 ~ 11.5   
plus_vitality ( 7.00% ) = 4 ~ 11.5   
plus_physic_attack ( 5.00% ) = 1 ~ 3   
plus_physic_defense ( 5.00% ) = 1 ~ 3   
plus_magic_attack ( 5.00% ) = 1.5 ~ 4   
plus_magic_defense ( 5.00% ) = 2 ~ 4.5   
plus_critical_rate ( 5.00% ) = 7 ~ 23   
plus_critical_damage ( 0.00% ) = 0 ~ 0   
plus_accuracy ( 5.00% ) = 3 ~ 10   
plus_evade ( 5.00% ) = 2 ~ 8   
plus_move_speed ( 2.00% ) = 5 ~ 20   
plus_life ( 10.75% ) = 100 ~ 170   
plus_mana ( 10.75% ) = 100 ~ 170   
plus_recovery_life ( 2.00% ) = 1.5 ~ 3.5   
plus_recovery_mana ( 2.00% ) = 1.5 ~ 3.5   
percent_strength ( 0.00% ) = 0 ~ 0   
percent_intelligence ( 0.00% ) = 0 ~ 0   
percent_dexterity ( 0.00% ) = 0 ~ 0   
percent_wisdom ( 0.00% ) = 0 ~ 0   
percent_vitality ( 0.00% ) = 0 ~ 0   
percent_physic_attack ( 0.00% ) = 0 ~ 0   
percent_physic_defense ( 0.00% ) = 0 ~ 0   
percent_magic_attack ( 0.00% ) = 0 ~ 0   
percent_magic_defense ( 0.00% ) = 0 ~ 0   
percent_critical_rate ( 0.00% ) = 0 ~ 0   
percent_critical_damage ( 1.50% ) = 1% ~ 3%   
percent_accuracy ( 0.00% ) = 0 ~ 0   
percent_evade ( 0.00% ) = 0 ~ 0   
percent_move_speed ( 1.00% ) = 1.5% ~ 4%   
percent_life ( 0.00% ) = 0 ~ 0   
percent_mana ( 0.00% ) = 0 ~ 0   
percent_recovery_life ( 0.00% ) = 0 ~ 0   
percent_recovery_mana ( 0.00% ) = 0 ~ 0
Kamis, 17 Februari 2011
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